package xna.android;

import android.content.res.Resources;
import android.graphics.BitmapFactory;

public class Container extends Sprite {

	public Container(Resources res, int texture, int x, int y, ShotType type) {
		super(BitmapFactory.decodeResource(res, texture), x, y, null, null);
		this.type = type;
	}

	public ShotType getType() {
		return type;
	}
	public void setType(ShotType type) {
		this.type = type;
	}

}
